Follow particles through a treatment train. Mixing forms flocs, sedimentation removes settleable solids, filtration captures the remainder and a baffled contact tank represents the disinfection stage.
• 3D scene parts: Rapid mixer / flocculator; sedimentation basin; granular-media filter; baffled contact tank; water and sludge lines. • Controls: Influent suspended solids (20–300 mg/L); Water flow (50–300 m³/h); Coagulation effectiveness (0–1 fraction); Maximum settling removal (0.3–0.95 fraction); Filter removal fraction (0.5–0.99 fraction); Bypass granular filter. • Live readouts: After settling (mg/L); After filtration (mg/L); Solids removed (kg/h); Overall removal (%). • Guided experiments: Filter bypass; No effective coagulation. • Four tabs (visual laboratory, curves and measurements, experiments, learn and assess), a model-verification run, a timestamped event log and a trial report.
Cs = Cin(1 − coag × settling) Cout = bypass ? Cs : Cs(1 − filter) Removed kg/h = Q(Cin − Cout)/1000
Steady suspended-solids mass balance. Removal fractions are prescribed, not chemical dose or turbidity correlations. Disinfection animation is schematic and does not establish pathogen reduction. Try the preset experiments, then compare the live readouts with the equations.
Follow solids, not just water..
No. Steady suspended-solids mass balance. Removal fractions are prescribed, not chemical dose or turbidity correlations. Disinfection animation is schematic and does not establish pathogen reduction.
Steady suspended-solids mass balance. Removal fractions are prescribed, not chemical dose or turbidity correlations. Disinfection animation is schematic and does not establish pathogen reduction.